Close Menu
TechurzTechurz
    What's Hot

    Omen AI’s plan to optimize data centers is all wet

    June 29, 2026

    Asian AI startups launch Mythos-like models as Anthropic’s export ban drags on

    June 27, 2026

    Corgi, the buzzy Y Combinator-backed insurance tech startup, says it didn’t steal an open source product

    June 26, 2026
    X (Twitter) Pinterest YouTube LinkedIn WhatsApp
    Tech Pulse
    • Omen AI’s plan to optimize data centers is all wet
    • Asian AI startups launch Mythos-like models as Anthropic’s export ban drags on
    • Corgi, the buzzy Y Combinator-backed insurance tech startup, says it didn’t steal an open source product
    • OpenAI poaches Uber India chief to lead its biggest market outside the US
    • Early Bird pricing ends tonight for Founder Summit
    X (Twitter) Pinterest YouTube LinkedIn WhatsApp
    TechurzTechurz
    • Home
    • Tech Pulse
    • Future Tech
    • AI Systems
    • Cyber Reality
    • Disruption Lab
    • Signals
    TechurzTechurz
    Home - News - GamesBeat Summit 2025: Why trust and authenticity are key to Hollywood adaptations
    News

    GamesBeat Summit 2025: Why trust and authenticity are key to Hollywood adaptations

    TechurzBy TechurzMay 25, 2025Updated:May 11, 2026No Comments5 Mins Read
    Share Facebook Twitter Pinterest LinkedIn Tumblr Reddit Telegram Email
    GamesBeat Summit 2025: Why trust and authenticity are key to Hollywood adaptations
    Share
    Facebook Twitter LinkedIn Pinterest Email

    Video game adaptations continue to make a big splash in Hollywood. A Minecraft Movie has earned over $900 million across theaters worldwide. Season two of HBO’s The Last of Us garnered rave reviews, with a third season in the works. And more gaming-based films and TV shows — including the second season of Amazon’s Fallout and a sequel to The Super Mario Bros. Movie — are on the way.

    According to the Hollywood and Games talk at GamesBeat Summit 2025 in Los Angeles, one thing that all these successful adaptations share is a commitment to authenticity. They capture the spirit of the franchise they’re based on and took time to understand what made those games so special in the first place.

    “I think the thing that the top movies have done well is actually listening to the fan base,” said Baobab Studios CEO Maureen Fan at the panel. “In Hollywood, there’s this [attitude of], ‘I’m the creative, I know best.’ And I feel like the reasons why these top movies did well is they actually listened.”

    Part of this involves bringing people in for focus groups, but it’s also important to regularly talk to the original creators, too. When working on adaptations of video game IP, Fan and her team meet with developers on a monthly basis to check in and ask how their audiences would feel about the project.

    Luminate’s research data on the top-grossing video game-based films.

    “My background is user experience research, so I really value that [process]. But that’s really something that my team has had to learn,” said Fan. “My co-founder directed all the Madagascar films. My co-chief creative officer was the sole producer of Moana. So they come from this world that’s very much ‘I know better.’ But over the last however many years we’ve been around, they’ve now got to the point where they’re craving that data. They want to talk to the audience, especially when you’re doing Gen Z stuff and you’re of a different generation.”

    Another factor is the talent behind the camera. While movie and TV companies seem to be in an arms race over chasing big gaming IP, Alcon Interactive president George Collins thinks it’ll become increasingly important to pair those properties with the right directors and writers, especially those who have a unique point of view or who can say something new with the brand.

    “If you think about things like Greta Gerwig doing Barbie, or [Phil] Lord and [Christopher] Miller doing Lego — those could have been really corny, awful movies,” said Collins. “But because they really had a [specific] idea, they took it in directions you wouldn’t have expected. That’s what made them good.”

    But as successful as this recent slate of films and TV shows have been, there are still a lot of big names out there like Call of Duty and Grand Theft Auto that haven’t made the jump to Hollywood just yet. For Dan Prigg, head of Skydance Interactive, one of the major reasons for that has to do with cost.

    “You’re not going to get Grand Theft Auto for anything cheap these days, and that’s just for the licensing fee, right?,” said Prigg. “And then you throw in the actual production value that you would have to input to match the level of expectation I think the audience [would have] — people would just look at the spreadsheet and be like ‘Nope, that’s a huge risk.’ It could be a huge hit, but it’s also a huge risk.”

    Collins noted that a Call of Duty movie in particular has been floating around Hollywood for a little while, but the issue is less about cost and more about finding the right script and story.

    “I think it’s more like you have to get a script, either a pilot or a theatrical script, that you believe in,” said Collins. “You have to be able to attach people that you know can really make a good film or a good TV show, a good showrunner. And that isn’t as easy as you think.”

    Without the right talent and story behind a project, you risk damaging not only the movie’s brand, but also the reputation of the game and of the developer. Back when Fan was VP of games at Zynga, she recalled how the success of Farmville attracted someone from Hollywood who wanted to make a Farmville TV show. She said no at the time, arguing that the game was already making a lot of money and didn’t want to risk damaging its reputation.

    “There’s a lot of downsides because if someone makes a crappy adaptation, they’re going to screw up my brand and jeopardize my main revenue stream or upset my audience members, my players, right? I have to really trust that I believe in this director, I believe in this script, for me to do it,” said Fan.

    GB Daily

    Stay in the know! Get the latest news in your inbox daily

    Read our Privacy Policy

    Thanks for subscribing. Check out more VB newsletters here.

    An error occured.

    adaptations authenticity GamesBeat Hollywood Key Summit trust
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
    Previous ArticleBreville Oracle Jet Review (2025): Easy and Delicious
    Next Article Soundcore AeroClip review: Clip-on open-ear earphones
    Techurz
    • Website

    Related Posts

    Opinion

    Early Bird pricing ends tonight for Founder Summit

    June 26, 2026
    Opinion

    2 days left to save up to $190 to Founder Summit

    June 25, 2026
    Opinion

    4 days left to save up to $190 on Founder Summit 2026

    June 23, 2026
    Add A Comment
    Latest Tech Pulse

    College social app Fizz expands into grocery delivery

    September 3, 20252,290

    SolarSquare in talks to raise up to $60M as India’s rooftop solar market draws major VC interest

    May 23, 202622

    Future of Digital Privacy and Security: 7 Truths Nobody Tells You

    May 25, 202619
    Stay In Touch
    • YouTube
    • WhatsApp
    • Twitter
    • Pinterest
    • LinkedIn

    Techurz helps readers stay ahead of digital change with clear, practical, future focused technology intelligence written today,searched tomorrow.

    X (Twitter) Pinterest YouTube LinkedIn WhatsApp
    Company
    • About Us
    • Contact Us
    • Our Authors / Editorial Team
    • Write For Us
    • Advertise
    Policy
    • Editorial Policy
    • Privacy Policy
    • Terms and Conditions
    • Affiliate Disclosure
    • Cookie Policy
    • Disclaimer
    • DMCA
    Explore
    • AI Systems
    • Cyber Reality
    • Future Tech
    • Disruption Lab
    • Signals
    • Tech Pulse
    • Sitemap

    Join the Techurz Brief

    The future does not arrive suddenly.
    Stay ahead with fast, sharp tech signals.

    Type above and press Enter to search. Press Esc to cancel.